Context
In the summer of 2020, I worked as the lead designer on the minimum viable product for Stride, a location-based running app built on the same GPS territory-capture technology as Run an Empire.
I was responsible for shaping the product from early concept through to launch, defining the core user experience, key interaction patterns, and visual direction. Working closely with the founders and engineering team, I focused on distilling a complex, map-driven mechanic into something intuitive and motivating for everyday runners, ensuring the MVP proved both technical feasibility and user appeal.
In Stride, thousands of neighbouring players compete for control over a specific piece of land, encouraging people to get out and move - whether that’s walking to work, training for a marathon, or hiking at the weekend.